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 FirstPitch by Alexander "spenzer" Caßens 
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Joined: Wed May 08, 2013 8:04 am
Posts: 22
 FirstPitch by Alexander "spenzer" Caßens
Name: Alexander "spenzer" Caßens
Mail: mister.stizzler@gmx.de
Map Type: CTF (8 players)


Sun May 12, 2013 1:17 pm

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Tue Jun 11, 2013 10:49 pm

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Wed Jun 19, 2013 10:07 am

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Tue Jul 02, 2013 8:59 am

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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just if ppl wondering, i started my map again from zero cause my base felt oversized, so i started at the mid again


Mon Jul 15, 2013 9:01 am

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Sun Jul 21, 2013 1:16 pm

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Fri Jul 26, 2013 3:49 pm

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Sat Aug 10, 2013 8:03 pm

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Sat Aug 10, 2013 8:04 pm

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
A little walk through the map in its current state
http://www.youtube.com/watch?v=mRbmcRg3X7g


Tue Aug 13, 2013 10:01 am

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
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Fri Aug 23, 2013 10:22 am

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
Someone maybe fancy to help me with the hinttextures? guess otherwise it will be fail for me in the end


Fri Aug 23, 2013 10:22 am

Joined: Wed Apr 13, 2011 3:35 pm
Posts: 121
 Re: FirstPitch by Alexander "spenzer" Caßens
In my experience hinting is difficult at best. If you have large open areas it becomes more of an issue.
I've gotten it to work in smaller areas on occasions. In my last comp here I ended up using doors to block
vis because I couldn't figure out a hint placement that worked. Problem with doors is once they open
its a big hit performance wise.


Fri Aug 23, 2013 1:48 pm

Joined: Wed May 08, 2013 8:04 am
Posts: 22
 Re: FirstPitch by Alexander "spenzer" Caßens
well i dont got problems with fp3 drops in wolfcam at all but when i tryed to make a pk3 out of my map and load it in ql in practisemode i always end up having this errormsg: ** Z_Malloc: failed on allocation of 19660824 bytes from the main zone"
Gave the pk3 already to 2 ppl and they all got some problem.


Fri Aug 23, 2013 5:05 pm

Joined: Wed Apr 13, 2011 3:35 pm
Posts: 121
 Re: FirstPitch by Alexander "spenzer" Caßens
From what I gather it has to do with memory allocation. I would go to the Quake Live forums and
do a search for the Z_Malloc :failure.


Fri Aug 23, 2013 6:28 pm
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