Maverick Servers and Gaming
http://maverickservers.com/forums/

FRACKED (Overload) by InsaneKid
http://maverickservers.com/forums/viewtopic.php?f=38&t=22798
Page 2 of 2

Author:  InsaneKid [ Sun Sep 01, 2013 11:37 am ]
Post subject:  Re: FRACKED by InsaneKid

***Will be updated during the next days!***

Image

Image

FRACKED
>>>
http://www.sendspace.com/file/12jkcx

Author:  kaustic [ Sun Sep 01, 2013 5:43 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

For the Comp this is a little late but your map locks up my game. It gets to where it loading(levelshot screen) then locks up.
have to force a shutdown to get out of it.

Author:  smiker [ Sun Sep 01, 2013 6:29 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

Begginning to think you have some trouble on your machine kaustic...

Author:  kaustic [ Sun Sep 01, 2013 6:36 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

I doubt it very seriously. People wait to the end of the comp to post any kind of working map
without any play testing on a clean install. Even if this map is intended for a specific mod it
should still load .

Author:  ShaZe [ Sun Sep 01, 2013 7:14 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

kaustic wrote:
I doubt it very seriously. People wait to the end of the comp to post any kind of working map
without any play testing on a clean install. Even if this map is intended for a specific mod it
should still load .


I tested mine, the only problem was that it was a little bit hard since every time I cleaned the install up, QL would automatically add the files back, I still tried my best though. If some files were missing, the worst case scenario was that some textures were missing but thats only if you don't have a complete Quake Live installation.

As for this map, what's up with the fully caulked map to fully textured, detailed, added gameplay triggers and items within 1 day? I don't really mind that much about the final result I am just saying, if there's a next competition, you should at least give real updates. I don't thinks it would have been really great to anyone else if everybody had done that this year.

Author:  InsaneKid [ Sun Sep 01, 2013 8:07 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

The map is for Quake3, Team Deathmatch!
(There are no spawns for FFA!)

Im still workin on the new DOM-system, its new!
(In the last 2 competitions I have made Classic Domination.)

Author:  DOOMer [ Sun Sep 01, 2013 10:42 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

When i select TDM in Q3 arena in selection menu, and selected "Fracked" in the arena listm I get error "Can't find map maps/FRACKED.bsp" in Q3 console. And map is not run.

InsaneKid please fix your .arena file, set "map" value as map filename in .pk3 (without ext .bsp).

Author:  kaustic [ Sun Sep 01, 2013 11:13 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

Ok loaded it in TDM mode. Here is a screenshot.

Attachments:
shot0014.jpg
shot0014.jpg [ 43.59 KiB | Viewed 19189 times ]

Author:  kaustic [ Sun Sep 01, 2013 11:26 pm ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

Also to add to what Doomer stated .Screenshot of my menu. It comes up as mn16n and no levelshot.

Attachments:
Image1.jpg
Image1.jpg [ 203.5 KiB | Viewed 19189 times ]

Author:  InsaneKid [ Mon Sep 02, 2013 12:18 am ]
Post subject:  Re: FRACKED (Overload) by InsaneKid

Thanks, I forgot to rename the file! :d

UPDATE
>>>
http://www.sendspace.com/file/3qcoin

Page 2 of 2 All times are UTC
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/