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 TBA by Sjonsson 
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Joined: Sun Jun 23, 2013 8:28 am
Posts: 7
 TBA by Sjonsson
Stefan 'Sjonsson' Jonsson
stefan.jonsson.91@gmail.com
CTF

EDIT:

Update so far: I cannot work yet due to the free-look bug in the Radiant editor.


Sun Jun 23, 2013 8:33 am

Joined: Sun Jun 23, 2013 8:28 am
Posts: 7
 Re: TBA by Sjonsson
Sadly I have to withdraw from the competition due to not being able to use the GTK Radiant because of the unsolvable free-look bug.

I heard that there is a possibilty to work with NetRadiant instead but since it does not originally support Q-live I feel it's to much of a hustle to do all the decoding and stuff manually.

Man I was so excited about this and not its not happening! :<

Good luck to you all, I will be following the competition nonetheless!

Best of Wishes, Sjonsson


Sun Jul 07, 2013 4:53 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: TBA by Sjonsson
Do it for quake 3 like I do. Decoding is easy, I have some program and all you do is click few times and its in QL. I think you will be sorry if you leave. Architecture is gift from gods :D


Sun Jul 07, 2013 5:39 pm

Joined: Tue May 25, 2010 11:31 pm
Posts: 93
 Re: TBA by Sjonsson
Why does it have to support qLive?
Just make a map for quake3! (Y)


Mon Jul 08, 2013 11:25 am

Joined: Sat May 29, 2010 3:17 pm
Posts: 210
 Re: TBA by Sjonsson
Use stable versions such as 1.4 or 1.6. 1.5 feels like a beta for me.


Fri Jul 12, 2013 11:31 pm
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