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 Zen by Despair 
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Joined: Wed May 09, 2012 8:28 pm
Posts: 43
Post Zen by Despair
Chad "Despair" Younger
cyounger83@hotmail.com
QL CTF

Final DL: Zen.pk3

Once again, Good luck to everyone that managed to finish. :D


Last edited by Despair on Sun Sep 01, 2013 1:39 am, edited 1 time in total.



Sun May 26, 2013 1:40 am
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Post Re: TBA by Despair
Week 1

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Thu Jun 13, 2013 10:03 pm
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Post Re: TBA by Despair
Week 2

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Sat Jun 22, 2013 9:52 pm
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Post Re: TBA by Despair
Week 3

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Fri Jun 28, 2013 11:58 pm
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Post Re: TBA by Despair
Week 4

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Fri Jul 05, 2013 9:29 pm
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Post Re: TBA by Despair
Week 5

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Sun Jul 14, 2013 1:29 am
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Post Re: TBA by Despair
Looking really nice.

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Sun Jul 14, 2013 11:59 pm
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Post Re: TBA by Despair
smiker: thx

So, i figured i'd go ahead an post an alpha. Meant to weeks ago but i've been slacking heh.

desctf5_a.pk3

The layout is pretty much set (geometry wise), but all feedback is welcome. I've only got a rough weapon/armor layout atm, so some feedback there would be appreciated. There is no RA atm, but i'd like to include one, likely replacing one of the YA's, but not sure which.

Here's an early detail shot as well, just cuz. :)
Image

Note: as much of the map is currently unlit (except for skylight) r_lightmap 1 may be needed to see in some areas. also, the map will crash if loaded in ctf mode (lacks the spawns atm) so just launch it in ffa mode for now.

For those unfamiliar with launching custom maps in QL, place the pk3 in your baseq3 folder with the other .pk3's and set the pk3 to 'read only'. Then start a practice game (FFA) in QL on any map. Once in game, type /map desctf5_a in console (or /devmap).


Wed Jul 17, 2013 8:51 pm
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Joined: Sat May 29, 2010 3:17 pm
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Post Re: TBA by Despair
Is it rude to ask for a q3a version since I am too lazy to dl all those decrypting commandthingies?


Fri Jul 19, 2013 6:34 pm
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Post Re: TBA by Despair
Not rude at all, but i'm afraid I can't help you out there. The map uses some QL assets which aren't included in the pk3 (and i obviously can't redistribute). Also QL maps use a differnet bsp version than q3 so it wouldn't work even if you were to decrypt it. QL can load Q3 maps, but not vice versa unfortunately.


Fri Jul 19, 2013 10:57 pm
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Post Re: TBA by Despair
You can check it out in wolfcamql without decrypting.

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Sat Jul 20, 2013 9:18 am
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Post Re: TBA by Despair
lol... how did that not occur to me. that's exactly what i'm doing to test it now. /facepalm


Sat Jul 20, 2013 10:16 pm
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Post Re: TBA by Despair
Week 6
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Sun Jul 21, 2013 2:16 am
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Post Re: TBA by Despair
Week 7
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Sat Jul 27, 2013 11:11 pm
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Post Re: TBA by Despair
Week 8

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Sun Aug 04, 2013 4:06 pm
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