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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Aty3Dm9MSC2013 ( Sector 9 "The Cytherean Outpost" )
Anthony Tullo (aka Kaustic) Sector 9 "The Cytherean Outpost kaustic3@ptd.netFFA 2 - 6 players http://kausticsq3mapping.com/
Last edited by kaustic on Wed Jul 31, 2013 4:54 pm, edited 2 times in total.
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Sun May 12, 2013 4:49 am |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Week 1 Secret Word
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W1SW.jpg [ 479.74 KiB | Viewed 68235 times ]
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Thu Jun 13, 2013 1:36 am |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Week 2 Secret Word
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W2SW.jpg [ 496.61 KiB | Viewed 68139 times ]
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Sat Jun 22, 2013 3:55 pm |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Week 3 Secret Word. Extra Screenshot showing the area I'm working on from another angle
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W3Prog_1.jpg [ 373.05 KiB | Viewed 68103 times ]
W3SW.jpg [ 425.79 KiB | Viewed 68105 times ]
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Thu Jun 27, 2013 9:59 pm |
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smiker
Joined: Thu May 09, 2013 12:18 pm Posts: 87 Location: Spain
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Nice work there 
_________________ Work fast. Pray faster.
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Fri Jun 28, 2013 1:23 am |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Thanks. If you want to see my maps I've finished you can get them on my website. The link is at the top of this thread.
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Fri Jun 28, 2013 6:29 pm |
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smiker
Joined: Thu May 09, 2013 12:18 pm Posts: 87 Location: Spain
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I've already seen each player's work before joining the competition  You have a great portfolio 
_________________ Work fast. Pray faster.
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Fri Jun 28, 2013 11:54 pm |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Week 4 Secret word
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W4SW.jpg [ 405.55 KiB | Viewed 68021 times ]
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Fri Jul 05, 2013 7:28 pm |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Ok this is what some people would call an alpha map. It has no clipping, weapons, items. The entire map is structural and it sits inside a box with the sky I'm going to use applied to it. The lighting is minimal. D/L Link removed - Lots of downloads but no input forthcoming.
Edit: Also would like to add , I originally had planned on doing this with another level to it but have decided that 1v1 is how I'm going to go on this one. Could probably get 4 people in it and have a good time without being too crowded.
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Mon Jul 08, 2013 1:19 am |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Ok here's a working map. Clipped, weapons and items added with bot support. Its all nit pickin' from here on out. D/L - Link removed, no longer represents the gameplay due to changes.
Last edited by kaustic on Sun Jul 14, 2013 8:20 pm, edited 1 time in total.
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Wed Jul 10, 2013 9:41 pm |
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smiker
Joined: Thu May 09, 2013 12:18 pm Posts: 87 Location: Spain
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Downloading, feedback will come when i play it later.
_________________ Work fast. Pray faster.
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Thu Jul 11, 2013 1:51 pm |
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smiker
Joined: Thu May 09, 2013 12:18 pm Posts: 87 Location: Spain
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Not much to say. The only point, the stairs, they don't seem to blend very well with the metallic environment. Also, the textures are almost the same along the whole level, against some spots i think you used decals over them.
Any word left to say is, the map looks solid, just waiting for details. Have to test it online, and check optimizations but looks promising.
_________________ Work fast. Pray faster.
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Thu Jul 11, 2013 2:16 pm |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Thanks Smiker for your comments.
This weeks secret word
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W5SW.jpg [ 275.83 KiB | Viewed 67713 times ]
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Fri Jul 12, 2013 1:24 am |
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kaustic
Joined: Wed Apr 13, 2011 3:35 pm Posts: 121
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Made a few changes. Still need to add some clips around the lights.
D/L - Removed. Will update soon.
Last edited by kaustic on Thu Jul 25, 2013 2:37 pm, edited 1 time in total.
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Fri Jul 19, 2013 1:38 pm |
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Bliccer
Joined: Sat May 29, 2010 3:17 pm Posts: 210
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Only could lay a quick look on your map... but why are the glasses nonsolid? And maybe you should think about heighten the stairway leading from the base level to the cellar. Always jumping against the ceiling. Also consider putting the jumppad from cellar to 1st floor not straight ahead in front of the wall but on the right side into the wall.
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Fri Jul 19, 2013 6:39 pm |
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