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 DM_SomethingToBigForMeAsUsual_map23 - g0th 
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Joined: Mon May 03, 2010 7:08 am
Posts: 71
Post DM_SomethingToBigForMeAsUsual_map23 - g0th
got some crazy ideas for this one. I will probably just do a cooled theme thing and try some things out in the q3 engine that's been in my head for a long time. I may or may not incloud dwarfs.

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Sat May 12, 2012 10:17 am
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Joined: Sat May 08, 2010 8:24 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
dwarfs... yeah you can't go wrong with a dwarf or 2!


Sat May 12, 2012 5:54 pm
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Joined: Sat May 29, 2010 3:17 pm
Posts: 210
Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
Nice to hear.


Tue May 22, 2012 9:13 pm
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Joined: Mon May 03, 2010 7:08 am
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
secret word week 1


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shot0013.jpg
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Wed Jun 06, 2012 8:03 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
g0th is the unofficial secret word awesome screenshot winner, at least so far.


Wed Jun 06, 2012 9:18 pm
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Joined: Sat May 29, 2010 3:17 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
Hahaha. I know this texture!


Thu Jun 07, 2012 12:44 pm
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Joined: Mon May 03, 2010 7:08 am
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
secret word


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Sun Jun 17, 2012 5:16 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
secret word


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Sat Jun 23, 2012 9:22 pm
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Joined: Mon May 31, 2010 8:45 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
That model rocks!


(pun intended, but awesome model just the same!)


Sat Jun 23, 2012 9:40 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
hehe thanks phantazm :)

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Sun Jun 24, 2012 10:16 am
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
secret word, from modo this time


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Thu Jun 28, 2012 1:18 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
That is truly gorgeous work g0th. Did you hand paint the bricks on the arches?

I can't wait to see this lit up!


Thu Jun 28, 2012 2:22 pm
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Joined: Sat May 29, 2010 3:17 pm
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
I've already seen it ingame \o/
Looks supercalifragilisticexpialidocious!


Thu Jun 28, 2012 5:28 pm
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Joined: Mon May 03, 2010 7:08 am
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
Thanks guys :)

the bricks on the arches are sculpted and then baked into the lowpoly model along with a few texture maps.

In photoshop I just blend some cgtextures together and then mix them with the baked out textures and this is basically the result I get from that.

Its funny how this workflow of making textures get this kind of handpainted feeling. I havent even used my wacom in photoshop making them :)

one really nice addition when you work on things this way is that you can just arange the sculpted parts differently and do a new lowpoly and bake it out, then just copy the old photoshop file with the new baked textures added and youre done.

altough they are not completely done I will add a dirt pass on them once I get a bit further on the map.

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Fri Jun 29, 2012 1:19 am
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Post Re: DM_SomethingToBigForMeAsUsual_map23 - g0th
secret word


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Sun Jul 08, 2012 7:29 am
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