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 czq3dm1 (The Nuclear Powerstation) by CZghost [ABORTED] 
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Joined: Sat Jan 21, 2012 11:25 am
Posts: 41
Location: Czech Republic
Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
Builded up one wall in the central room of sector M1 and made stairs down to the reactor sheet. The central room still isn't closed from the outside void...

Write your suggestions, these words take effect on all posts with the screenshots.


Attachments:
File comment: Downstairs of the reactor sheet entry, look from upstairs
czq3dm1_week2_shot003.jpg
czq3dm1_week2_shot003.jpg [ 53.29 KiB | Viewed 8616 times ]
File comment: Upstairs from the reactor sheet entry
czq3dm1_week2_shot002.jpg
czq3dm1_week2_shot002.jpg [ 47.07 KiB | Viewed 8616 times ]
File comment: Look from the central room of sector M1, new wall with doors to the reactor sheet entry
czq3dm1_week2_shot001.jpg
czq3dm1_week2_shot001.jpg [ 50.22 KiB | Viewed 8616 times ]

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Sun Jun 10, 2012 11:21 am
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Joined: Sat Jan 21, 2012 11:25 am
Posts: 41
Location: Czech Republic
Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
Sector M1 still isn't closed from the outside void, but now I'm making up the entry to the control room... Oh, and the M1 explain: Maverick1 :D
Attachment:
File comment: Control room entry, still isn't closed from the void
czq3dm1_week2_shot007.jpg
czq3dm1_week2_shot007.jpg [ 54.37 KiB | Viewed 8585 times ]

Before it I realised to close up the reactor area.
Screenshot from entry:
Attachment:
File comment: Reactor sheet entry, fully closed from the uotside void
czq3dm1_week2_shot006.jpg
czq3dm1_week2_shot006.jpg [ 44.5 KiB | Viewed 8585 times ]

Screenshot from sheet space:
Attachment:
File comment: Reactor sheet space, isolated by strong cement wall and thick pancer door
czq3dm1_week2_shot005.jpg
czq3dm1_week2_shot005.jpg [ 42.48 KiB | Viewed 8585 times ]

Screenshot from reactor itself. Please except the sticks missing, I'll put them there later...
Attachment:
File comment: Reactor room, isolated from entry
czq3dm1_week2_shot004.jpg
czq3dm1_week2_shot004.jpg [ 61.25 KiB | Viewed 8585 times ]
As you can see in this screenshot, the one side is caulked. This area may be unreachable, however player with cheats and noclip cvar can enter this area and he'll see the HOM effect...

Tomorrow I'll idle. I'm joining a John Broukal memorial. John Broukal was a headmaster on our elementary school in 80's and also great hunter...

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Thu Jun 14, 2012 2:23 pm
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Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
Happy Birthday! :mrgreen:

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Sat Jun 16, 2012 8:38 am
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Joined: Sat Jan 21, 2012 11:25 am
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Location: Czech Republic
Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
Thank u :) I'm 16 today :)
Yesterday I was on the memorial, in location behid Trmice called Lovos... Lots of beutiful scenery. And for only 10 CZK (in USD it's someting about 50 cents) I've looked detaily to the scenery by coin binoculars for 3 minutes... It was a bit foggy, but not too much to be hard to see the scenery (Labe and the Lovos environs). My extern card in the mobile became fat :D

Oh, maybe you'd to see the part of scenery. It's not much visible because of fog, but in the photo you still can see Labe and a lake. If you want to see it, maybe though PM? I wanna not to breach the rule there may be only screenshots from map I'm making :)

Good Luck with mapping :)

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Sat Jun 16, 2012 10:13 am
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Joined: Sat Jan 21, 2012 11:25 am
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Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
I was thinking about the sectors and my mind have realised the sector may be only one accessible... Other three will be closed... I'll continue to the mapping: will make the closed doors, the canteena, maybe will retexture the whole map with textures from cgtextures.com, will add some items and release first alpha version...

Maybe I'll release first alpha after sign-up close, after that new members of mavcomp can sign up...

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Sat Jun 16, 2012 10:56 am
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Joined: Sat Jan 21, 2012 11:25 am
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Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
I'm slowly following last edits in work map file and seem I'll release first alpha soon... There are few details introduced, have used no jumppads, small billboards are introduced with the secret word texture... First alpha will have still the Q3 textureset, will see if I have to retexture second alpha with my textures taken from CGtextures.com sites... These textures include metal floors, concrete walls, signs, misc decals like cracks, stains and blood, etc...

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Sun Jun 17, 2012 12:20 pm
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Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
My map is almost done... I need to fine up some details, place up items and compile... After all first self-tests I'll release first alpha version. Then post your suggestions ;)

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Sun Jun 24, 2012 11:10 am
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Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
Added some new stuff during last five days. First 14 weekly screenshots :)


Attachments:
File comment: Secret word, look from kitchen...
czq3dm1_week4_shot001.jpg
czq3dm1_week4_shot001.jpg [ 47.9 KiB | Viewed 8434 times ]
File comment: Dinner room, look from corridor entry... At front you can see entry to the kitchen...
czq3dm1_week4_shot002.jpg
czq3dm1_week4_shot002.jpg [ 40.77 KiB | Viewed 8434 times ]
File comment: Who likes long walks, he should entry this small longering corridor. No, that was joke, you'll find there some useful items :)
czq3dm1_week4_shot003.jpg
czq3dm1_week4_shot003.jpg [ 47.39 KiB | Viewed 8434 times ]
File comment: 2nd entry to the small longerer corridor.
czq3dm1_week4_shot004.jpg
czq3dm1_week4_shot004.jpg [ 49.49 KiB | Viewed 8434 times ]
File comment: Corridor wayleak for any item (I don't know which still)...
czq3dm1_week4_shot005.jpg
czq3dm1_week4_shot005.jpg [ 48.69 KiB | Viewed 8434 times ]
File comment: Added doors to a corridor connecting dinner room and sector entry hall. Look from the sector entry hall.
czq3dm1_week4_shot006.jpg
czq3dm1_week4_shot006.jpg [ 55.7 KiB | Viewed 8434 times ]
File comment: Top view of corridor connecting dinner room and sector entry hall...
czq3dm1_week4_shot007.jpg
czq3dm1_week4_shot007.jpg [ 43.68 KiB | Viewed 8434 times ]
File comment: Added red lights right in front of the reactor sheet entry door for feel of nuclear danger...
czq3dm1_week4_shot008.jpg
czq3dm1_week4_shot008.jpg [ 46.82 KiB | Viewed 8434 times ]
File comment: Added red lights to the reactor space...
czq3dm1_week4_shot009.jpg
czq3dm1_week4_shot009.jpg [ 45.97 KiB | Viewed 8434 times ]
File comment: Added red lights to the ceiling of the reactor sheet space, again for feel of nuclear danger...
czq3dm1_week4_shot010.jpg
czq3dm1_week4_shot010.jpg [ 58.52 KiB | Viewed 8434 times ]
File comment: Control room of sector M1, spread tv's...
czq3dm1_week4_shot011.jpg
czq3dm1_week4_shot011.jpg [ 48.61 KiB | Viewed 8434 times ]
File comment: Entry to the dinner room, from atrium...
czq3dm1_week4_shot012.jpg
czq3dm1_week4_shot012.jpg [ 47.51 KiB | Viewed 8434 times ]
File comment: Two closed sectors, M2 and M3... Closed after nuclear catastroph?
czq3dm1_week4_shot013.jpg
czq3dm1_week4_shot013.jpg [ 45.04 KiB | Viewed 8434 times ]
File comment: Dinner room, in left of the view is kitchen and in right is a dinner exit...
czq3dm1_week4_shot014.jpg
czq3dm1_week4_shot014.jpg [ 41.22 KiB | Viewed 8434 times ]

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Wed Jun 27, 2012 2:37 pm
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Joined: Sat Jan 21, 2012 11:25 am
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Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
I won't be here for four or five days starting Wed 4th July ending Sat 7th or Sun 8th July, we'll go to the holidays, to the Macha's lake... Just a notice about my inactivity...

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Thu Jun 28, 2012 7:22 pm
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Joined: Sat Jan 21, 2012 11:25 am
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Post Re: czq3dm1 (The Nuclear Powerstation) by CZghost
I'll just add a secret word since I'll leave in 4th July and will return in 7th or 8th July, which is week #6... Don't worry I'll continue in level creation ;)


Attachments:
File comment: Week #5 secret word
czq3dm1_week5_shot001.jpg
czq3dm1_week5_shot001.jpg [ 61.92 KiB | Viewed 8369 times ]

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