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 nyo3dm1 by nyoshk 
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Joined: Wed May 09, 2012 10:18 am
Posts: 40
 nyo3dm1 by nyoshk
Name: Marko 'nyoshk' Milinkovic
Email: marko (dot) milinkovic (dot) zg (at) gmail (dot) com

4vs4 TDM , 8 players FFA
Map name: Archetype


Last edited by nyoshk on Thu Jun 14, 2012 10:57 pm, edited 1 time in total.



Wed May 09, 2012 10:25 am

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
I have been trying to make maps for 2 months now but I always mess things up like save blank map over the map that I was working on or something bugs down because I was using older unstable version of radiant. Now I will try to make something cool, can't wait :D!


Wed May 09, 2012 12:52 pm

Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
 Re: nyo3dm1 by nyoshk
Hey,
I recommend you make an online backup of your *.map file every week so nothing gets lost or messed up. Dropbox is a great and easy to use cloud service.

Looking forward to what you will produce!

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Wed May 09, 2012 12:58 pm

Joined: Sat Jan 21, 2012 11:25 am
Posts: 39
Location: Czech Republic
 Re: nyo3dm1 by nyoshk
@cityy: I'm using Dropbox, too. It's great, I've dropped here modified PK3's of uoz's maps uozq3ta1 & uozq3ta3. I've only added a levelvideos for that maps :)

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Wed May 09, 2012 1:29 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
GLHF ALL!


Attachments:
ss01wwGLHF.JPG
ss01wwGLHF.JPG [ 378.78 KiB | Viewed 5122 times ]
Sat Jun 02, 2012 8:43 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
Some mess here :D


Attachments:
ss03r.JPG
ss03r.JPG [ 224.96 KiB | Viewed 5063 times ]
File comment: Scary battlesuit pit
ss04g.JPG
ss04g.JPG [ 51.55 KiB | Viewed 5063 times ]
File comment: Center area
ss02g.JPG
ss02g.JPG [ 86.32 KiB | Viewed 5063 times ]
Wed Jun 06, 2012 11:45 pm

Joined: Sat May 29, 2010 3:17 pm
Posts: 210
 Re: nyo3dm1 by nyoshk
Someone wants to go big!
I like. Especially as CA gamer.
But there need to be more obstacles. It's too much space.


Thu Jun 07, 2012 12:25 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
Yea I will now concentrate on how to close this open area to make it more rocket and lg friendly!


Thu Jun 07, 2012 4:41 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
I have added quad area in the center and megahealth on the battlesuits path to red. Red is up behind the main jumppad and quad will probably reach it before BS.


Attachments:
ss07g.JPG
ss07g.JPG [ 110.57 KiB | Viewed 4978 times ]
ss06g.JPG
ss06g.JPG [ 109.84 KiB | Viewed 4978 times ]
File comment: MEGAHEALTH ROOM
ss05g.JPG
ss05g.JPG [ 125.34 KiB | Viewed 4978 times ]
Mon Jun 11, 2012 12:26 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
Dealing with chaotic situation!


Attachments:
ss09g.JPG
ss09g.JPG [ 351.17 KiB | Viewed 4892 times ]
ss08g.JPG
ss08g.JPG [ 306.07 KiB | Viewed 4892 times ]
Fri Jun 22, 2012 9:19 pm

Joined: Sat May 29, 2010 3:17 pm
Posts: 210
 Re: nyo3dm1 by nyoshk
Nice pics. Will you use these textures in your final version, too?


Sat Jun 23, 2012 10:56 am

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
Thanx, no I will make more textures but now I am trying to close this stadium lol. I draw whole map on paper month ago but reality is much different. Sky give textures nice weird alien atmosphere like the whole place was built by some kind of humanoids. I will try to make pk3 soon so people can try it.


Sat Jun 23, 2012 2:12 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
Something ...


Attachments:
ss10g.JPG
ss10g.JPG [ 349.99 KiB | Viewed 4812 times ]
Fri Jun 29, 2012 9:15 pm

Joined: Wed May 09, 2012 10:18 am
Posts: 40
 Re: nyo3dm1 by nyoshk
This is very early stage but I made pk3 for fun if someone wants to jump around. I still don't know why battlesuit wont appear on the map. If you have any advice, tell me. Thanx!

https://dl.dropbox.com/u/78551789/maps/ ... yo3dm1.pk3


Sun Jul 01, 2012 12:36 am

Joined: Sat May 08, 2010 8:24 pm
Posts: 24
 Re: nyo3dm1 by nyoshk
nyoshk wrote:
I still don't know why battlesuit wont appear on the map.


It's good practice to keep an eye on what appears in the map loading stage printout in the console:

Code:
------------ Map Loading ------------
trying to load maps/nyo3dm1.aas
Fatal: can't open maps/nyo3dm1.aas
35 bots parsed
70 arenas parsed
G_PickTarget called with NULL targetname
FinishSpawningItem: item_enviro startsolid at (2208 -1056 -288)
-----------------------------------


That startsolid error means that there are solid volume(s) within the item bounds, preventing it from being able to spawn. You most likely put the battlesuit right into the floor, so just move it up some.


Sun Jul 01, 2012 8:25 am
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