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 Terminatria - final - by bst 
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Joined: Fri Apr 22, 2011 4:20 pm
Posts: 50
Post Re: Terminatria - RC1 - by bst
Last secret word
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Sat Aug 13, 2011 6:36 am
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Joined: Fri Apr 22, 2011 4:20 pm
Posts: 50
Post Re: Terminatria - RC1 - by bst
I have updated the last dl link to a new version, so if you have downloaded it before now, please download it again to see the changes.
There were a couple of small problems and little things I wanted to change :)

download

I've got to go out for the weekend now and I'll be back on Sunday :( so won't get any more chance to work on it before judging, so this is the map that should be judged.


Sat Aug 13, 2011 8:25 am
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Joined: Sat May 08, 2010 8:24 pm
Posts: 24
Post Re: Terminatria - RC1 - by bst
It's a pretty sexy map and plays well, so I don't think you should be too worried about the judging. It could have done with some extra clipping here and there but besides that I think it'll do well.


Sat Aug 13, 2011 11:18 am
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Joined: Fri Apr 22, 2011 4:20 pm
Posts: 50
Post Re: Terminatria - RC1 - by bst
Cheers muff :)


Mon Aug 15, 2011 8:43 pm
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Joined: Fri May 06, 2011 2:59 am
Posts: 61
Post Re: Terminatria - RC1 - by bst
as a sci-fi mapper i really have to say, fantastic! the textures look great and the layout is solid. good job man!


Mon Aug 15, 2011 10:38 pm
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Joined: Fri Apr 22, 2011 4:20 pm
Posts: 50
Post Re: Terminatria - RC1 - by bst
Cheers mate, I'm glad you decided not to pull out of the comp btw, I think you made a really great looking map (as usual:)), not sure how it plays though as I'm not much of a ctf'er. To me it seems really refreshing though (I really like the feeling of vertigo on the top levels).


Tue Aug 16, 2011 12:17 am
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Joined: Sat May 29, 2010 3:17 pm
Posts: 210
Post Re: Terminatria - RC1 - by bst
When we betatested that map I couldn't imagine such beauty which the map delivers now. Imo a winner map.


Fri Aug 19, 2011 10:43 pm
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Joined: Fri Apr 22, 2011 4:20 pm
Posts: 50
Post Re: Terminatria - RC1 - by bst
Cheers mate, really nice of you to say :)


Fri Aug 19, 2011 11:32 pm
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Joined: Fri Apr 22, 2011 4:20 pm
Posts: 50
Post Re: Terminatria - RC1 - by bst
Final version :)
Mostly graphical changes.

Download

Cheers everyone for a great competition!


Sun Sep 04, 2011 1:50 am
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Joined: Fri Oct 08, 2010 12:59 am
Posts: 94
Post Re: Terminatria - RC1 - by bst
I`m getting missing texture issues for some reason - something I don`t remember happening in RC1. You may want to check your .pk3 structure and make sure you packaged all custom assets properly.

Congrats on 3rd place btw. Hope you get contracted by id software for QL!


Sun Sep 04, 2011 2:36 am
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Joined: Fri Apr 22, 2011 4:20 pm
Posts: 50
Post Re: Terminatria - RC1 - by bst
Hi mate, I didn't get that problem, but then I moved it to another q3 install which had my old alpha pk3s in there, and I got missing textures. When I removed the old alphas the problem went away, so I think the old versions shader files must be messing with the new one Oo So if you have them try removing them and see if it works.

Thanks mate I hope you do too, I think you made a really nice map, I love the clean cut look of it :)


Sun Sep 04, 2011 1:47 pm
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Joined: Fri Oct 08, 2010 12:59 am
Posts: 94
Post Re: Terminatria - final - by bst
Ahh... I had an old alpha of this map still collecting digital dust in my baseq3, never even bothering to remove it. I got rid of it and the textures work now. Thanks for your response.


Sun Sep 04, 2011 5:22 pm
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