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ct3ctf1 by cityy (alpha 2)
http://maverickservers.com/forums/viewtopic.php?f=11&t=16844
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Author:  cityy [ Thu Jul 15, 2010 3:20 pm ]
Post subject:  ct3ctf1 by cityy (alpha 2)

Hello everybodyYesterday evening I thought "why not make a ctf map" - yea well here it is.. =)

Download: http://cityy.explicits.de/uploads/maps/ct3ctf1/ct3ctf1_alpha1.zip

Feedback:
- Layout and item placement

Screenshots:


Image

Image

Image

Image

Image

Enjoy, cityy. :)

Author:  Anthem [ Thu Jul 15, 2010 5:53 pm ]
Post subject:  Re: ct3ctf1 by cityy

xD I swear you have too much time on your hands. Hopefully some more ideas come out of this topic as well. :D

Author:  cityy [ Thu Jul 15, 2010 10:06 pm ]
Post subject:  Re: ct3ctf1 by cityy

Alpha 2

Download: http://cityy.explicits.de/uploads/maps/ct3ctf1/ct3ctf1_alpha2.zip

Changes:
- replaced RG with RA
- replaced MH with RG
- replaced PG with 25
- replaced RA with MH
- replaced base 25 with YA
- slightly changed the base layout
- changed the layout of the old MH room

Feedback:
- item placement
- layout
- bot play

Screenshot:

Image

-cityy

Author:  ShadoW [ Fri Jul 16, 2010 12:31 pm ]
Post subject:  Re: ct3ctf1 by cityy (alpha 2)

Retexture it!

Author:  Anthem [ Fri Jul 16, 2010 4:39 pm ]
Post subject:  Re: ct3ctf1 by cityy (alpha 2)

ShadoW wrote:
Retexture it!


Brilliant suggestion! xD

Author:  akm [ Fri Jul 16, 2010 10:10 pm ]
Post subject:  Re: ct3ctf1 by cityy (alpha 2)

Had a quick run around, feels like a good start, but...

IMO, it needs more height variation, just a little here and there.

Also, LG+RG+YA for the defence and overlooking all routes into the base, hmm :/
Maybe you could provide a slightly more sheltered route for attackers to sneak in via,
or move LG?

I also think putting RG+YAx2+MH so close to the flag will make attacking almost impossible.
Perhaps place MH slightly further away, so basedef has to carefully time his trip to take it,
giving attackers a little chance :) (q3ctf2/qzctf7/qzctf10 etc etc)

Hope that helps :)

EDIT: Forgot to ask, is this is a CPM map?

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